[From Gamasutra's creators, GamerBytes is a blog about downloadable console & handheld games - from XBLA through WiiWare, PSN and DSiWare to PSP Minis.]

GamerBytes: XBLA

March 11, 2010

PSN, XBLA: Monkey Island 2: Special Edition Confirmed For XBLA, Original Coming To PSN

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Lucasarts, via their Twitter, have announced that Monkey Island 2: LeChuck's Revenge will be coming to the Xbox Live Arcade with a new Special Edition.

The game will be completely redrawn like the original, will include a voice acting - this time available on both Classic and HD visual settings, and will finally fix Guybrush's hair.

The game will also be expanded upon from the original, and will include new puzzles and new enemies - so they're getting a bit more ambitious with this version.

The original game will also be coming to the PlayStation Network soon, and LeChuck's Revenge will also pop up at a later date.

In the meantime, check this artwork out!

March 10, 2010

XBLA: Xbox Indies: Soulcaster (MagicalTimeBean)

Soulcaster may at first look like a game trying to nick the style of 8-bit RPGs, but actually will surprise you - it's an Adventure game with Tower Defense elements.

As the Wizard, you must travel the world collecting gold, scrolls and other trinkets, but you must also place a specific amount of Archers, Bombers and Soldiers to fend off the evil undead who are trying to kill you.

It works surprisingly well and it's surprising that I haven't played something like it sooner. Check out the demo here.

XBLA: Boulder Dash Coming To XBLA

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Dutch developer Catnip games have announced their plans to bring the classic puzzler Boulder Dash to the Xbox Live Arcade, and their plans to release it in the 3rd quarter of 2010.

The developer has promised that the game will return to its roots, with diamonds and goodies to collect. Boulder Dash has tried to come back in the past with games like Boulder Dash Rocks! on the DS, but the game has always found it difficult to actually make a name for itself, despite being well known title back in the day. Whether Rockford is an explorer or a dude with a rock for a head changed between who's in charge of the game at the time.

Hopefully they do the game justice, similar to Lode Runner XBLA last year.

XBLA: XBLA Update - Scrap Metal

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This week's Xbox Live Arcade release is now out - you can grab Scrap Metal for 1200MSP right here.

Developed by Slick Entertainment Scrap Metal allows you to race around cars in a top-down view as you blow away your foes with an arsenal of guns and other weaponry. It's the second of 4 parts of the Xbox Live Block Party Promotion, let's hope it works out for them.

March 9, 2010

XBLA: First Screens Of XBLA Spelunky

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Derek Yu has released the first screenshots of Spelunky for the Xbox Live Arcade, and boy to they look purdey.

You can check them all out over here. The game drops it's pixelated past for something a little more high resolution. Heck, it looks a bit like that Toki Remake, honestly.

PSN, XBLA: Lara Croft Goes Digital Download With Guardians Of Light

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We were hearing of a new direction for Lara Croft and the Tomb Raider license, but who'd have thought it was going to be a downloadable isometric cooperative platformer?

Lara Croft and the Guardians Of Light is an arcade romp where you control Lara Croft in here original design as she teams up with Totec, a Mayan tribesman. Both players must team up in order to solve level puzzles, fight off ancient creatures who are out to get a mysterious idol.

The screenshots, currently available at GameSpot, show some of the puzzles - including getting over a pit of spikes by creating a rope bridge with one character and creating swinging poles with the other via spears. The screens also show Lara and Totec fighting off giant creates, which looks like it plays like a twin-stick shooter.

The game hasn't been announced for Xbox Live Arcade or the PlayStation Network - just "downloadable platforms". Usually this means they haven't finished their chats with the console publishers, but expect it to come to one - or both - systems.

March 8, 2010

XBLA: This Week On XBLA - Scrap Metal

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This week's Xbox Live Arcade release is the second release in the Block Party, which you can grab tomorrow or 1200MSP. It's a top-down car exploding simulator with 1-4 player multiplayer.

Since Vigilante 8 disappointed us some years ago, hopefully this can pull up the car combat slack.

PSN, PSN Minis, WiiWare, XBLA: Team 17 Update On Upcoming Projects And DLC

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Team 17 have updated their current situation of their upcoming digital titles, courtesy of their Facebook page.

First up - the PlayStation Network will be receiving the Xbox Live Arcade title Worms 2 Armageddon closer to the summer, and is currently in closed beta testing. The PSN version will include additions, enhancements, modifications and a few surprises compared to its Xbox Live Arcade brother.

Meanwhile the Xbox Live Arcade version will soon be getting a Battle Pack DLC, which features a bunch of new single player and multiplayer content with new achievements and play modes. The expansion will pop up this Spring, price is not finalized.

Worms: Battle Islands, which is coming to both WiiWare and PSP (digital only, but not a mini) will be launching sometime in spring - fully featured titles and published by Team 17 themselves - they're happy to note that this will have no crazy publisher intervention like they've had in the past. They'll be launching in Spring, with more news coming soon.

Alien Breed Evolution is still on its way to the PlayStation Network, and the second episode in the series will be shown at GDC.

Team 17 are still hard at work on more titles but aren't disclosing anything right now.3 to 4are all likely set for digital distribution. Whether they're more episodes of Alien Breed, more Rebirths (Superfrog!) or entirely new IP, well we'll have to wait and see.

March 5, 2010

DSiWare, PSN, PSN Minis, WiiWare, XBLA: Round-Up: Gamasutra Network Jobs, Week Of March 5

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Sledgehammer Games, Crystal Dynamics and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Activision Minneapolis: Associate Producer
"Great games start with great people. Join Activision Minneapolis to help take some of the biggest brands in the business to the next level, our portfolio includes, Bakugan, Monster Jam, Cabela's, Rapala, iCarly and many more household names. We run a flat organization where innovation, passion, personal responsibility and individual contribution are valued and rewarded appropriately. If you are a success oriented, proven high achiever, we want to hear from you."

Continue reading "Round-Up: Gamasutra Network Jobs, Week Of March 5" »

March 4, 2010

PSN, XBLA: EA Announced Publishing Deals For Shank And Death Spank

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Electronic Arts have only done internal projects for the Xbox Live Arcade and PlayStation Network, but now they're expanding ito the EA Partners program, starting off with Klei Entertainment's Shank and HotHead Studios' Death Spank.

Both games have had uncertain platforms for a while - in fact Klei kept their platform a mystery by having an Atari Joystick and Dreamcast Controller pop out of their "mystery system" at PAX last year, but now we can confirm that it is coming to Xbox Live Arcade and the PlayStation Network.

No release date has been set, but EA expect the games to come out in 2010.

March 3, 2010

PSN, XBLA: Ignition Entertainment Announce Blacklight: Tango Down For XBLA, PSN

When Ignition Entertainment discussed working with Western developers on XBLA and PSN games, a first person shooter was the last thing I thought of. Apparently I was quite wrong.

Blacklight: Tango Down is a multiplayer shooter for downloadable mediums. Using the Unreal 3 Engine, in a near-future setting. Gameplay types are typical, including Deathmatch, Team Deathmatch & Control Point.

Unlike other shooters of the same variety, Blacklight plans to utilize the popular upgrade system seen in the Modern Warfare games and the recent Bioshock 2 - get new weapons, upgrade your guns and get new perks, it's all here. While this is one of the glut of First Person Shooters coming to the XBLA and PSN this year (including Lead & Gold, Serious Sam HD Part 2 and Monday Night Combat), this does give it an edge and gives people who are totally into the Modern Warfare style of game something new to play with.

Outside of the teaser trailer, not much can be said about the game - how many players it has in a match, how many maps etc etc. All we know is that it's being developed by Zombie Studios, who originally did Spec Ops games on the PC back in the late 90's, but haven't had a hit for a while. Hopefully this works out for them. Blacklight is set to hit Summer 2010.

PSN, XBLA: Tecmo Announce Tecmo Bowl Throwback

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We've heard bits and pieces about the upcoming Tecmo Bowl revival, but nothing really concrete. Enough of that though, the game's finally announced, and the first screens are here.

Throwback will contain the same gameplay that those in North America have loved for generations, but now will also include online play, online leaderboards and Preseason, Season or Pro Bowl modes.

The game is being developed by Southend Interactive, previously known for Lode Runner and R-Type Dimensions on the Xbox Live Arcade. Both were quality titles, so don't worry about something like NBA Unrivaled happening again.

Much like R-Type Dimensions, Tecmo Bowl Throwback also includes the ability to switch between 3D modes and a mode that's reminiscant of the Super Nintendo Tecmo Bowl, which is totally awesome.

As an Aussie, Madden NFL Arcade wasn't something I could get into like NFL Blitz back in the day, but maybe this will, assuming it even comes out in the region.

Source: IGN.com - First Tecmo Bowl Throwback Details

XBLA: IGF 2010 Finalist Limbo Coming To XBLA

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PlayDead Studios have announced their upcoming puzzle-platformer Limbo is now coming to the Xbox Live Arcade.

Limbo is currently nominated in the Independant Games Festival this year for both Excellence in Visual Art and Technical Excellence. The game puts players in the role of a young boy traveling through a hostile world in an attempt to discover the fate of his sister, all through a haunting black and white graphical style.

The game will be available to play at the IGF this year, and is shooting for a Summer 2010 release.

XBLA: XBLA Update - Toy Soldiers Now Available

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This week's Xbox Live Arcade title is Toy Soldiers, whihc you can grab now for 1200MSP, or try out using the demo. As part of the Xbox Live Block Party, I've got high hopes for this game, so hopefully it meets my expectations.

March 2, 2010

XBLA: Xbox Live Indies: MotorHeat (Milkstone Studios)

Ever play with one of those old LCD games where you have to dodge the cars? MotorHeat is that, but unlike those old games, this one is a ton of fun.

MotorHeat has you going down a road with a ton of traffic. Similar to the Burnout titles, you have to just slide past other cars on the street to get bonus points and gain boost - gain boost and you'l go flying ahead at blazing speeds, but you must be careful of the traffic in your way.

MotorHeat looks fantastic for an Xbox Live Indie game, plenty of effects are in play and the game can change the time of day on a whim, meaning you'll sometimes fly through the road at night. The game is only 240MSP, I suggest you download the demo.

XBLA: New Space Ark Trailer

Strawdog Studios' block breaker in Space has got a new trailer. In this new Space Ark trailer we can see the games' "arkanauts" collecting combos, reaching targets and terraform the planet using the power of bouncing.

Space Ark is set to his this Spring.


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