PSN: Preview: Shatter Remoulds The Breakout Formula
Sidhe's Shatter was on display at E3, though not particularly in a widely acknowledged spot. The developers were unfortunately shoved in a corner of an art exhibit outside of the show, quite far away from the rest of the populace. Thankfully I was able to find them and got a chance to play this remarkable reinvention of the brick breaking game.
Shatter alternates between a vertical Breakout style board and horizontal Pong style board, but what makes it stand out is your gravity beam. During gameplay you can push or pull objects using Sonic waves, which also allows you to alter the path of your ball, pushing it back to destroy even more blocks, or sucking in the point shards.
One of the most interesting mechanics was the use of multi-ball - unlike most Breakout games, you can launch a second or third ball at anytime - but it will remove one of your lives. It's the sort of risk-reward system that has been missing from these kind of games in the past few years.
Shatter is set to come out by the end of the year. In the meantime you can check out new footage of the game over at 1UP.com







