[From Gamasutra's creators, GamerBytes is a blog about downloadable console & handheld games - from XBLA through WiiWare, PSN and DSiWare to PSP Minis.]

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Friday, January 9, 2009

PSN, WiiWare, XBLA: Round-Up: Gamasutra Network Jobs, Week Of January 9

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section, including positions from Activision, True Games Interactive, EA Redwood Shores, and InWorld Studios.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

Gamasutra.com - Game Industry Jobs

Activision: Art Services Screenshot Associate
"The Art Services Screenshot Associate provides support services to all engaged departments: PR, Marketing, Production and development studios to produce high-quality screenshots, model renders and other art assets. Typical end use will include screenshots for editorial, packaging, advertising, manuals and more, as needed."

True Games Interactive: Director Live Game Operations
"The Director of Live Game Operations is a new role which will successfully establish and lead Live Game Teams for each title, ensure quality player experience, develop game communities and optimize game revenue. Each Live Game Team will provide in depth game analysis, tactical marketing and promotion, and support services. The Director of Live Game Operations will be responsible for translating player feedback into service enhancements, meeting player needs and producing business results. "

EA Redwood Shores: Sr. Ad Operations Manager, In Game Advertising
"The Marketing and Sales teams are critical to the success of any game. The Marketing team works closely with game developers to ensure the game has a clear design and a clear ‘X’ factor, (i.e., the defining element of the game that makes it unique and the ultimate reason behind why our customers should pay for and play our game). The Marketing team identifies the key audience for our games and tailors the marketing strategy to communicate clearly to the intended target."

WorldsInMotion - Online Game Jobs

InWorld Studios: Lead Developer
"InWorld Studios is a small startup formed by a pair of die-hard gamers and industry veterens. Our mission is to create the next generation of Virtual World/MMO PC games for kids, tweens and teens. Our work environment is casual, creative and always fun - a combination which allows us to thrive creatively and financially."

Spin Master Ltd.: Software Engineer
"Spin Master Studios, Inc. is a wholly owned subsidiary of Spin Master Ltd., the 5th largest toy company and one of the most successful children’s entertainment companies in North America. The Studio is focused on creating and publishing world-class interactive products such as online virtual worlds, games, and immersive web destinations."

SeriousGamesSource - Serious Games

Blue Duck Education: Game Designer for Mangahigh.com
"MangaHigh.com is the hot new start-up changing the way kids around the world learn and build core academic skills. Founded by Toby Rowland, Co-Founder / Co-CEO King.com, one of the largest casual games businesses in the world, MangaHigh will launch in early 2009. Further details disclosed at face-to-face meetings."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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