WiiWare: NA WiiWare Update - Pit Crews and Invaders From Space
Space Invaders: Get Even
Category: Action
Players: 1
Publisher:
Developer: TAITO
Wii Points: 500
"The Space Invaders are back, and this time they're out to get even!
"Take control of a UFO and make those Earthlings pay by unleashing your fleet of heroic invaders against their puny tanks, fighter jets and artillery.
"Use your invaders' five attack types and the might of the mother ship to rack up high scores, then upload them via Nintendo Wi-Fi Connection and see where you stand in the worldwide rankings!"
Click here for the Nintendo UK website.

Pit Crew Panic!
Wii Points: 800
Game Type: Panic Action
Control Type: Wii Remote
Players: 1-4
Publisher: Hudson Entertainment
"Pit Crew Panic! is a frantic, action-packed game that unfolds on the racing circuit. During the game, the pit crew is not only faced with repairing vehicles, but also various WHATSITs. Handling the WHATSIT repairs is a pit crew made up of legendary beauties. The controls are simple: Just grab a member of the crew with the Wii Remote™ controller's A Button, then release the button when the Pointer is over the damaged PART, and that crew member will begin repairs. Assign repairs to the members of your team and provide support using the Wii Remote to send a fully repaired WHATSIT out of the pit as quickly as you can.
"The game features Normal mode, which can be played using one of two rules: Abnormal mode (players split into two teams and compete against each other) and Ranking mode (compete with players around the world for the top record). Each mode can be played with a maximum of four Wii Remote controllers, allowing you to team up with friends and family. Your teamwork could lead to outstanding records."



Gamasutra's features editor Christian Nutt has been able to track down Nobutaka Nakajima and Tadashi Iguch - the minds behind 2007's Xbox Live Arcade hit Pac-Man: Championship Edition and Namco's other revival Galaga Legions.
A slow week for all concerned. It's to be expected - we're right at the beginning of December. For the rest of the month don't expect a whole lot of announcements or releases, you're all too busy playing everything else anyhow.
With the event of downloadable games on consoles, it has created a new avenue for developers. Developers like The Behemoth with Castle Crashers and Queasy Games with Everyday Shooter can live without creating a game that costs multiple millions of dollars.




In this round-up, Gamasutra highlights some of the notable jobs posted in its 





