[From Gamasutra's creators, GamerBytes is a new blog dedicated to console digital downloads - from Xbox Live Arcade through WiiWare and PlayStation Network.]

« Double D Dodgeball Expansion Now Available | Main | Sand Castle Creation Coming For WiiWare »

Thursday, September 18, 2008

XBLA: XBLA Postmortem: Little Boy Games' Go! Go! Break Steady

movetree.jpg

Developing an indie game for the PC is hard enough - but on the Xbox Live Arcade? It's a whole other thing in itself. There are rules to deal with, code to regulate. You've got your TRCs to follow, as well as hope everything is all dandy when releasing.

Little Boy Games, the people behind the XBLA title Go! Go! Break Steady have done a postmortem on their title on Gamasutra - what went right, and what went wrong during the development.

It's a great little read, and a great tool for those who want to get into the business of downloadable games on consoles.

Source: Gamasutra - Postmortem: Little Boy Games' Go! Go! Break Steady

Post a comment


If you enjoy reading GamerBytes.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Games On Deck (serving mobile game developers.)

Indie Games (for independent game players/developers.)

Game Set Watch (the Group's alt.game weblog.)

Weekly Archive

GamerBytes.com is dedicated to the console digital game download scene - and is created by the folks behind:

Copyright © 2008 Think Services