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Monday, August 25, 2008

XBLA: Shred Nebula Creators To Release Design And Pitch Documents For Indie Devs

CrunchTime games have released two big announcements today. First up, they're planning a big tournament - $50,000 worth of tournament to be exact for Shred Nebula in 2009.

On a webcast of G4TV, James Goddard revealed the company was in the midst of planning a major Shred Nebula tournament with the goal of raising $50,000 in cash prizes for top players. Goddard is no stranger to running competitive tournaments, at just 23 years old in 1991 he organized, promoted and personally ran Capcom USA's first Official California Street Fighter II Tournament where the top player took home a Street Fighter II machine. Much like that effort, Goddard plans to involve the future Shred Nebula community in creating the most competitive and fair rule set to hold tournaments on Shred Nebula and plans to personally divert some of the sales revenue to raise the $50,000 target goal while looking for the right sponsors to help with securing the venue and vast number of Xbox 360's needed to hold this event.

Good on them - I hope the game ends up selling to expectations so they can host such a tournament!

Secondly, CrunchTime games will be releasing ALL of their design documents for the game on the same day of release - September 3rd. This includes design pitches to Microsoft for Shred Nebula, all the stuff required to start your game on Xbox Live Arcade.

This will be a huge help for the small independent developers who are trying to get on downloadable services, and even pro developers who might have a little trouble writing up some design documents.

Along with the brand new preview in the above video, G4TV have another video here for you to watch as well.

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