[From Gamasutra's creators, GamerBytes is a new blog dedicated to console digital downloads - from Xbox Live Arcade through WiiWare and PlayStation Network.]

« Duke Nukem 3D Interview, Preview, Trailers, Screenshots | Main | Sierra Online Announce Red Baron Arcade For PSN »

Tuesday, August 26, 2008

XBLA: Gamasutra Interview Blazing Lizards On Pirates Vs. Ninjas Dodgeball

Pirates-vs--Ninjas-Dodgeball-4.jpg

Gamasutra's Alistair Wallis sat down with Chris Stockman over at Blazing Lizards and had a chat about their Xbox Live Arcade title Pirates Vs. Ninjas Dodgeball.

In the article we find out more about Mr. Stockman - where he started off in the industry, how PvND came about, working with Gamecock and a whole lot more.

I would like to respond to one of the answers given though:

Has the process of getting the game onto XBLA been a difficult one?

No, not really. We had to go through the MS gatekeepers when we first signed with Gamecock, and that took longer than I expected, and then certification at the end - but that's normal.

However, releasing on the platform has been kinda frustrating. We were fully certified and ready to launch on July 3rd but all their slots were full until September 3rd. I really wish they didn't have this hard rule of 2 titles per week - which ofttimes they don't follow either.

Throughout July Microsoft released two games a week, one of them being Double D Dodgeball, a direct competitor to the 'genre'. It would have really been too close together for both to survive.

And considering the releases in September, whether or not PvND end up being a great game, it would have been buried under those releases. It sucks waiting for your game to release, but unfortunately that's how it has to be, I guess. Hopefully a new kind of release schedule might be dreamt up with the new Xbox experience.

Source: Gamasutra - Road to the Austin IGF: Pirates vs. Ninjas Dodgeball

Post a comment


If you enjoy reading GamerBytes.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Games On Deck (serving mobile game developers.)

Indie Games (for independent game players/developers.)

Game Set Watch (the Group's alt.game weblog.)

GamerBytes.com is dedicated to the console digital game download scene - and is created by the folks behind:

Copyright © 2008 Think Services