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Tuesday, August 26, 2008

XBLA: Duke Nukem 3D Interview, Preview, Trailers, Screenshots

duke3dteamxbox.jpg

Finally, after all the leaks popping up, we're finally able to see Duke Nukem 3D for Xbox Live Arcade. Team Xbox have a brand new interview with George Broussard of 3D Realms to talk about the game, and have a ton of new screenshots and two movies of the first few levels.

Unlike many “classic” games brought to XBLA, you did a lot to freshen up Duke 3D and take advantage of the Xbox 360’s capabilities. How did the hardware and some re-coding time enable you to buff up your hero’s world?

George Broussard: We definitely put a lot of work into the game. It would have been simple to just port it and ship it, but people kept suggesting cool ideas and we just had to do them. Some of it was hardware, as in being Xbox Live, you open the game up to really solid matchmaking, voice chat and multiplayer.

There are other things that we just did, because it was cool or the right thing to do. Small things like letting you remap every button on the 360 controller to larger features like the User Clip feature. There are small features like the concept art gallery or in-game achievement list that we didn’t have to do at all, but we thought they were features we’d like to see in games.

In the end I feel like we added everything possible within reason to update the game and keep it within a reasonable timeframe (a first for us!).

Read the entire interview here, and check the movies out here

Shacknews also got their hands on it, and have also included two videos, showing off the brand new "clips" features as well "rewind", and finally, going through all the options showing that you can resize the game screen and configure every button in the game.

Things get really interesting when you return to the main menu. Not only can you view your saved replays, but you can also jump back in and play from any point on the timeline. You can upload these clips to share with friends, or simply use them as evidence to compete with other online players: an entire section of the leaderboards is devoted to Time Trials, and the top spots will be accompanied by video proof. This is a dream scenario for speedrun fans.

Check out their preview with videos here.

Comments

If they put so much work into it, wtf is up with those ugly sidebars? Adding widescreen to a 3D renderer has got to be one of the easier modifications you could make..

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