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March 2, 2008 - March 8, 2008 Archives

March 3, 2008

: Podcast wrapup - Rocketmen interview, XBLA catchup

Major Nelson has an interview with Tim Innes from Capcom about Rocketmen this week - as well as an interview with Chris Satchell about the XNA inititive:

Major Nelson Podcast #270

This week’s show:
Co-host : e
We discuss GDC
Interview: Boris Schneider-Johne, Xbox Germany (17:48–51:55)
Interview: Tim Innes, Capcom (Rocketmen : Axis of Evil) (51:57 – 01:05:21)
Interview: Chris Satchell, XNA and GDC (01:05:23–01:34:00)
We say goodbye to our friend HD DVD
Name the game
and more...
Download here or join the RSS feed

Meanwhile, Player One Podcast catches up on the past few weeks of XBLA:

POP Ep.71: What's a boss?
With Greg Sewart away this week, we welcome EGM's Managing Editor Greg Ford to the program to chat about games. Those we discuss this week include N+, Rock Band, God of War: Chains of Olympus, Burnout Paradise, Triggerheart Exelica, Lost Odyssey, Patapon and Chessmaster Live, among others. We also spend some time talking with Greg about how he got into the industry, his extremely powerful handshake, the new 1UP/EGM review scale and more.

Download here
or join the RSS feed

: New images of Vigilante 8 Arcade


The Vigilante 8 Arcade site has updated with some new images and a character reveal: Sid Burn and his '69 Manta.

From what I can tell this character originally appeared as a boss character in the first Vigilante 8 and didn't make it into 2nd Offense. Apparently died in the first game - not like we're keeping count in a Car Combat game anyhow! I'm sure Sweet Tooth died several times.

Anyhow, you can check the new images up here, or check out the new Biogoraph below.

Source: V8arcade.com

March 4, 2008

: Gamevideos presents - Interview with Bionic Commando Producer


Gamevideos just added a new interview with Ben Judd - Producer of Bionic Commando and Rearmed It's pretty long so it should be a good watch.

Source: Gamevideos

: Undertow expansion pack coming out tomorrow!

Chair entertainment have announced that an expansion pack for Undertow will be released tomorrow alongside Rocketmen: Axis of evil!

The Undertow: Path of the Elect expansion pack extends the full game by featuring a full, five level single player and co-op campaign and introduces an entirely new playable race known as the “Elect.” Armed with superior technology and fire power, this fanatical alien race is determined to rule the earth and destroy those who seek to stop them. Multiplayer fans can now choose to play as the Elect or as one of three other races as they explore four new multiplayer maps and earn points for upgrades by killing enemies, completing objectives, and taking checkpoints.

Team Xbox have the scoop, along with several images of the expansion and the new race.

Source: Team Xbox: Undertow to get expansion pack this wednesday!

: XBLA Activity for weeks of 2/18 and 2/25


Seems I missed out on last weeks update..

LIVE Activity for week of 2/18 - Top Arcade Titles (Full Versions)
1 N+ (debut)
2 UNO (+3)
3 Rez HD
4 Commanders: Attack (-2)
5 Bomberman LIVE (+3)
6 Chessmaster Live (-2)
7 Poker Smash (-6)
8 TMNT 1989 Arcade (10+)
9 Worms (+1)
10 Marble Blast Ultra (10+)

N+ Debuted very high - scoring #7 on the overall Xbox 360 game chart! UNO's become a little popular again due mostly to Vision Camera bundles being on sale over the week.

LIVE Activity for week of 2/25 - Top Arcade Titles (Full Versions)
1 N+
2 Triggerheart Exelica (debut)
3 Worms (+7)
4 UNO (-1)
5 TMNT 1989 Arcade (+3)
6 Bomberman LIVE (-1)
7 Rez HD (-4)
8 Chessmaster Live (-2)
9 Sonic The Hedgehog 2 (10+)
10 Marble Blast Ultra

N+ still going stong, and STILL sitting in in #7 on the overall top 10. According to Leaderboard estimates - by tomorrow N+ will have sold just over 50,000 copies. Good going Metanet!

Worms made a big leap due to Target in the US having a "Buy 1 get 1 free" with the Bogo cards. Surprisingly Mortal Kombat 3 and Boom Boom Rocket not making a resurgence despite being those to get for free.

Keep buying Rez please!

Source: Major Nelson.

March 5, 2008

: Finally! Something about Bliss Island...

Despite only being acknowledged through ESRB ratings - Bliss Island finally has some concrete evidence of it's actual existance. But instead of, you know, announcing the damn game, they've just thrown up the Xbox.com webpage!

Click here to view the Bliss Island webpage!




Now - I realise that Bliss Island is actually a PC game that you can already buy it, as well as being available for the PSP - but come on you lot, put some effort into it! Maybe try and sell your game every once in a while! Codemasters is doing a pretty poor job of even acknowledging it's existence. Bah!

Source: Shard, Xbox.com

: Rocketmen is up!


Developer: A.C.R.O.N.Y.M. Games Inc.
Publisher: Capcom
Genre: Action
Price: 800 Microsoft Point
Availability: Worldwide (with the exception of Japan and Korea)

Click here to check out pictures of the game!

Click here for the official Xbox.com webpage!

Click here for the official NeoGAF forum topic!

Source: Major Nelson

March 6, 2008

: Gamevideos presents: Exclusive Braid Footage!

Gamevideos have got an exclusive look at the upcoming game Braid - with two brand new clips from the game - a Level Montage, and footage from the games introduction.





Download 'Level Montage' here!





Download 'Intro' gameplay here!



Source: Gamevideos.com

: What needs to be on the XBLA? #4 - The Sparkster Collection



In the land of wacky critters starring in their own video games (ie; the 16-bit era) there were a lot of subpar games - your Awesome Possums, your Bubsy Bobcats - but one stood above those other 3rd party games - an Opossum, strapped to a Rocketpack!

The Rocket Knight Sparkster lives in the world of Erehwon - A Steampunk land where sorcery live alongside giant robots. Sparkster's weapons of choice are a sword and his Rocketpack - which has a unique boost system which you must recharge before use.




Rocket Knight Adventures, Megadrive

Using the Rocketpack, Sparkster can boost around the level in short bursts, using it to reach high areas, or to spin against some giant screws to plug holes. Being an Opossum, Sparkster can also climb trees using his long tail - where he can slide down branches and gain some extra momentum.

One of the big things about Sparkster was the bosses - there are a lot of them - and they're all pretty damn crazy and huge. It's similar in a way to Treasure's classic Gunstar Heroes, bosses come thick and fast, and continue to get bigger as the game progresses. One boss involves Sparkster fighting against his evil-doppleganger in giant Goemon-esque Robots!

The first game was released only on the Genesis as Rocket Knight Adventures - a great game with a bit more cuteness to it compared to the later games. In this game Sparkster can shoot flames from his sword, giving the game a sort of platform based shooter vibe. It's filled with huge bosses and excellent platforming as you fight the evil Pig invasion and get that the ol' Princess back.




Sparkster, Megadrive

Second was Sparkster - So why a Sparkster Collection and not just seperate releases? Well the series has a bit of an odd twist in the middle - while the first game was only released on the Megadrive, Sparkster was released the Megadrive and SNES - however, both games were completely different!

Sparkster on the Genesis took a different route to the original - still similar but instead had more freedom to move around a level, more action based - very Sonic styled. Sparkster doesn't shoot flame from his sword anymore, now relying on his Rocket Pack - which can now boost at any time, or can Super Boost by holding out longer. You can boost while in the air unlike the original, so you can just boost all around the level with no problems - it automatically refills too! It's honestly my favourite of the lot, but many prefer the style of the other two - I'm just more of a Sonic fan.




Sparkster, Super Nintendo

Sparkster on the SNES is one of the best looking games available for the console - which is saying a lot - with some fantastic graphical effects for the time (transparencies and all that), the usual giant bosses, and a much richer colour palette. Despite being on the other console, it has far more in common with the original than the Megadrive version - Sparkster has his fire sword and his limited Rocketpack power - but the levels have been made to better suit more control with it.

A Sparkster Collection on the XBLA could please all fans of the series without the need to confuse the fans and players of the game - include all 3 games for 800 Microsoft Points - makes it easy and makes it seem like a bargain - and will get more people to buy it.

Since Sparkster, the Rocket Knight was not seen again officially until very recently - in the upcoming "New Track and Field" for the Nintendo DS - which is filled with some classic Konami characters. He couldn't even muster as a character in Konami Krazy Racers on the GBA - but now that Sparkster will appeared in a real form for the first time in 13 years, it might be the best time to bring back his classic games to downloadable services.

Get on it, Konami and Backbone Entertainment! None of this Gyruss and Rush 'n Attack crap - let's get some quality unaltered software on the platform! Admittedly there is no actual evidence of Backbone having Super Nintendo emulation technology (That I can recall anyhow) - their emulation has been purely SEGA and Arcade based - it still would be nice to have all 3 games bundled together as a celebration of classic Konami platformers.

March 7, 2008

: Enjoyed Bioshock Hacking? Then Pipe Mania for XBLA is for you!


Empire Interactive have just announced that Pipe Mania will be coming to the Xbox Live Arcade! Many Windows users might remember playing Pipe Dream back on Windows 3.11 - or Xbox 360 owners might remember Bioshock's hacking minigame - this is Pipe Mania, going back to the very original name, and is going to be released for XBLA, DS, PSP, PS2 and PC!

The original version of Pipe Mania was published by Empire Interactive in 1989, with Pipe Dream released in the U.S. in 1991. It ranks as one of the most popular and ported puzzle games of all time. The title has achieved phenomenal sales of more than 4 million units worldwide, making it one the most successful puzzle games ever launched.

The simplicity of Pipe Mania makes it accessible to all ages. The player must lay down a pre-ordained set of pipes on a tiled grid in order to keep the constantly flowing Flooze moving for as long as possible without it spilling out. The game requires quick thinking, hand-eye co-ordination, forward thinking and keen spatial awareness.

This new version builds on the infectious playability of the original and adds expanded game modes, new themes, new play mechanics, and new pieces to challenge players of all skills and ages.

Currently there are no images of the XBLA version - only the DS game above - but I certainly did enjoy Pipe Dream back in the day, so hopefully this new version doesn't mess with the formula too much!


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